Question:
Pokemon diamond question...?
2007-12-17 22:47:36 UTC
I am new to pokemon diamond but i have beat fire and leaf and stuff but i have alot of questions, so if you could please answer tehm all. Thnx in advance!

1.Where can I catch pikachu?
2. Where is the first gym?
3.Whats poketcher?
4.I'm a the place where you obtain the OLD ROD, where do I go from here? Every where I go is either a dead end or someone says you can't go this way.
5.Where can I catch a Pachirisu?
6. What are all the types of water pokemon I can catch with the old rod?

Thank you and try to answer as many as you know and label them like, 1.blah blah blah 2.blah blah blah...... lol and if you dont know please dont answer and say you dont know just move along...
Five answers:
2007-12-17 23:51:02 UTC
i dont hav that verion though i wanted it

BUT I CAN HELP U:

heres a walkthrough

u asked a doubt

i geve u a whole walkthrough

enjoy

An Adventure Begins



The game begins with an introduction to Pokemon from Professor Rowan. He gladly clears up any questions you have about Pokemon in the beginning and forces you to push open a PokeBall on your touch screen, revealing a Munchlax. As always, you are asked to choose your gender (for this walkthrough, the boy is chosen), pick a name, and choose your rival's name (which we shall call Rival from now on). Soon after, you are shrunken into the world of Pokemon in the Sinnoh region and placed into your room, where it all begins...



In the beginning, you watch a television program on the Red Gyarados. Explore your small room while you're still here, for this adventure will take you away from home for a very long time. Go downstairs and you'll see your mother, who tells you that Rival wants to you. As always, walk out of your house and see your beautiful, little town -- Twinleaf Town. Your house is at the bottom-right corner and Rival's house is at the top-left corner. As you try to enter his house, he'll come out in a hurry and quickly go back in. Follow him up to his second floor. He tells you he's going to the lake, but doesn't specify his reasons. Interested, you try following him and meet him yet again at the entrance of Route 201. It turns out that he had also watched the show on Red Gyarados and wants to find it.



Red Gyarados in the Lake?



You'll lead the way to Lake Verity by going through Verity Lakefront, west of Route 201. Rival will follow closely behind you. Entering Lake Verifty, you'll find Professor Rowan and his assistant, Dawn, having a conversation by the lake. They go away soon, leaving behind a suitcase, which you and Rival curiously try to examine. Before you can do that, however, two wild bird Pokemon, Starly, come over to attack the two of you. Luckily, you discover three PokeBalls in the suitcase. This is where you choose your starting Pokemon, so choose wisely! The PokeBalls contain the following three Diamond/Pearl starters:



Choose Your Pokemon



#387: TURTWIG (Grass)

#390: Chimchar (Fire)

#393: Piplup (Water)



Any Pokemon is a good choice -- at least you have one to defend yourself in this frantic situation! Luckily, these are only lv. 2 Starly, which you can easily defeat with your newly owned Pokemon (although it's not really yours yet). After your first Pokemon battle, your Pokemon will have gained its first bit of experience. It turns out that Rival had chosen one of the other starters that has a type advantage over yours. For example, if you chose Turtwig, then Rival chose Chimchar.



At this point, Dawn comes over, seemingly very nervous that she had forgotten about the suitcase and that you and Rival have already used the Pokemon inside. She'll quickly leave with the suitcase and the two of you must also go back. On your way back, you'll see Professor Rowan and Dawn again. Professor Rowan seems a bit upset.



Afterwards, you are back inside your house, talking to your mom about the exciting little journey you had just gone through. She'll tell you to visit Professor Rowan in Sandgem Town and will give you a pair of Running Shoes to make your journey easier. By holding down the "B" button while moving around on the directional pad, you can now run! So, exit your hometown once again, going north on Route 201.



Route 201



There isn't much on Route 201 except for a lot of wild Pokemon. There is, however, a girl you can talk to on the way who'll give you a Potion. You'll notice that your Pack is neatly divided into Items, Medicine, PokeBalls, TMs & HMs, Berries, Mail, Battle Items, and Key Items. You can take your time now to begin training your Pokemon. Remember, you can always heal your Pokemon by going back to your house and talking to your mom. Keep on walking north, and you'll arrive at Sandgem Town.Visiting the Professor



Upon arriving at Sandgem Town, Dawn will greet you and take you to the Professor's lab, which is right at the entrance. Apparently, Rival got there before you; he comes out of the lab and leaves. Inside the lab, Professor Rowan will talk to you for a bit and give you the Pokemon you chose earlier. In addition, he'll give you the incredible and exiciting task of journeying through the Sinnoh region and recording all the Pokemon you encounter on a PokeDex, which he gives you.



After leaving the lab, Dawn will give you a tour around town. Now you are almost free to go wherever you want, except you must pay your mom a final visit before you set off on your journey. Before that, however, you should heal your Pokemon at the Pokemon Center and stock up on items at the Pokemon Mart. Go directly south to Route 219/Sandgem Beach to pick up an itemball containing an Antidote. After that, you should head back to Twinleaf Town.



Goodbye Twinleaf Town!



Back home, your mom is excited to hear that you'll be taking on the great task Professor Rowan had handed to you. She'll give you a Journal, used for recording your daily events. Rival's mom then comes in and asks you to give a Parcel to Rival, and tells you he's probably gone to Jubilife City. Now it's time to leave your home and begin your journey!



Route 202



You'll arrive on Route 202 by going north of Sandgem Town. Once there, Dawn will show you how to catch Pokemon, and give you five PokeBalls. What's more exciting is that you'll be battling other trainers for the first time here. There is a Potion for you to pick up in the northern end of Route 202. Very soon, you'll arrive at Jubilife City.City of Joy



Once you arrive at Jubilife City, Dawn, expectedly, will talk to you. She tells you that Rival is at the Trainers' School. This is located right across from the Pokemon Center. There, Rival is memorizing notes from the blackboard. Give him the Parcel, which turns out to be two Town Maps. He'll you one of the maps and will head off to Oreburgh City. There are two trainers/students on the blue mat; you should battle them to gain some more experience. After defeating them, the boy will give you TM10 - Hidden Power, the very move their Abra used on you.



If you leave and try to go north, a man will approach you and ask you to find three clowns to obtain a Pokemon Watch, or Poketch. One of them is directly behind the Pokemon Center; he'll ask you a simple question and if you answer it correctly, he'll award you with a Coupon used to obtain your Poketch. By the way, the answer to all the questions is "Yes". Go north, and you'll see the Jubilife Condominiums. Inside, a lady will give you Quick Claw. The other clown is located across the condos, at the entrance of the Jubilife TV Station. The final clown is a little to the west, standing outside the Poketch Company. Now that you have all three Coupons, the man who approached you earlier will give you the Poketch. You can find out detailed information about all the features of the Poketch by checking out the Poketch Guide.



Now go to the station past the Poketch Company and talk to the Fisherman inside for an Old Rod. After that, go all the way east. You may want to explore a bit of Route 204 by going north. You can pick up a Parlyz Heal near the pond and also an Antidote in Ravaged Path (the cave). However, you won't be able to go any further than that for now. Go east from Jubilife City to get onto Route 203.



Route 203



You'll battle Rival for the first time on Route 203, so be prepared. He uses a lv. 7 Starly and a lv. 9 Piplup (should actually be whatever Pokemon that has a type advantage over you, but for the purposes of this walkthrough, assume he picked the Water-type starter). After this battle, keep on going east. On the way, you'll battle trainers, and pick up a PokeBall and a Repel. Route 203 ends at Oreburgh Gate. At the cave's entrance, a man will give you HM6 - Rock Smash. However, you won't be able to use it until you get your first badge. Continue through the cave, battling the two trainers, and come out the other side. You are now at Oreburgh City.City of Energy



Oreburgh City is where you'll receive your first Gym badge. Once you enter, a trainer takes you over to the gym. Of course, Rival is already there. However, he tells you that the Gym Leader has gone to Oreburgh Mine. On the second floor of the first building, a person will give you a Dusk Ball. Also, on the second floor of the building furthest to the east, another person will give you a Great Ball. Yet again, on the second floor of the building next to the Pokemon Mart, you can obtain a Heal Ball if you show the Hiker a Zubat. Now that you've gotten all the items to keep you happy for a while, go south into the Oreburgh Mine.



Oreburgh Mine



At the entrance of Oreburgh Mine, you can pick up a X Defend. As you go deeper, you'll see workers and their Machop. You'll find a Potion to the right. Talk to the person who looks different from everyone else. That's the gym leader. He'll demonstrate an impressive Rock Smash and then leave. At the far left, you'll find an Escape Rope. Now it's time to go to the gym to fight for your first gym badge!



Rock-Solid Gym



The view inside the gym is much more three-dimensional than the rest of the world. You only need to battle two Youngsters before reaching the Gym Leader, Roark (you can avoid the second Youngster by using the stairs). He uses a lv. 12 Geodude, a lv. 12 Onix, and a lv. 14 Cranidos. They are all rock and the first two share a tremendous weakness against Water and Grass being Rock/Ground type Pokemon. If you choose as your Starter a Turtwig, Or Piplup, this battle will be fairly easy if you have raised them enough to learn Razor Leaf and Bubble. To make it even easier you could catch a Budew on Route 204. If you chose Chimchar, you can capture a Budew and a Machop on Route 207. Even though he is very easy you should look out for his Cranidos since it knows attacks Headbutt and Pursuit. Using Chimchar may be more difficult, unless you learned Mach Punch, which proves to be super effective, easily knocking Roark's Pokemon out.



After defeating Roark, he awards you with a Coal Badge. This badge allows your Pokemon to use Rock Smash. Additionally, he gives you TM76 - Stealth Rock. Now that you've earned your first badge, first go north to Route 207. Go all the way north through the large patch of tall grass to pick up a PokeBall. Another hidden PokeBall can be found in the empty space on the right. You won't be able to go any further, since you need a bike to go up the slippery slope. Go all the way west towards Oreburgh Gate. Rival will stop you. He's planning to get to Eterna City through Jubilife City. First, you must go through Oreburgh Gate again.



Oreburgh Gate



Now that you can use Rock Smash, go north in Oreburgh Gate and go down the stairs. By smashing many more rocks, you will be able to pick up a Stardust and TM70 - Flash. After learning Surf, you'll be able to explore more of Oreburgh Gate. Surf west and pick up TM31 - Brickbreak at the north. If you keep surfing west, you'll get onto land and battle a Veteran. At this point, if you can use Strength, you'll be able to pick up an Earth Plate as well as TM01 - Focus Punch. Now go all the way back to Jubilife City and go north.



Team Galactic



You'll bump into Professor Rowan and Dawn. They are confronted by two Team Galactic members. You and Dawn then team up to battle the Galactic Grunts. Defeating them shouldn't be too hard at this stage. After their defeat, Professor Rowan tells you that Team Galactic is trying to harness the energy released through Pokemon evolution. After that, the two leave, and a staff member from Jubilife TV will give you a Fashion Case for your amazing battle.



Next, you should check out Jubilife TV. On the first floor, you can battle a Reporter with a rather high level Pokemon. On the second floor, a man will give you a Mask of your starter Pokemon. Go into the dressing room on the left and talk to the man standing at the door to dress up one of your Pokemon. Afterwards, its picture is framed on the wall. Now, head north towards Route 204.



Route 204



After learning Surf, you can surf across the pond on the left side for a Sea Incense. You can get an HP Up by surfing across the pong on the right side. As part of Route 204, you'll enter the cave called Ravaged Path, which you might have encountered earlier. Smash the rock on the left side to obtain TM39 - Rock Tomb. After learning surf, you can surf north to pick up TM03 - Water Pulse and a Luck Incense. Next, smash the rock on the right side and exit the cave. Follow the path provided and you should be able to move along just fine. Pick up the Awakening next to the first trainer and TM09 - Bullet Seed past the Twins. After learning Cut, you can cut down the tree east of the Twins and talk to the person inside for TM78 - Captivate. Then you'll arrive at Floaroma Town.Town of Flowers



Floaroma Town is a beautiful little place filled with colorful flowers and a lot of items to pick up. You'll see two Team Galactic members standing between trees; we'll worry about them later. A little girl in the small house north of the Pokemon Center will give you TM88 - Pluck. Next to that house is a flower shop. Outside, you can pick up an Oran Berry and a Cheri Berry. Inside the shop, the lady on the left will give you a Sprayduck to water Berries that you grow. The lady on the right will give you a different Berry everyday. The lady at the top will trade you Accessories for your Berries. Now that you've done all that there is to do at Floaroma Town, go east onto Route 205.



Route 205



There are two Berries for you to pluck right away: Chesto Berry and Pecha Berry. Then, you'll bump into a little girl asking you to help her father, who is held at Valley Windworks by Team Galactic. So, head east to Valley Windworks. Outside the building, you can pick up a Potion. After learning Surf, you can surf behind Valley Windworks to pick up TM24 - Thunderbolt. Battle the Galactic Grunt blocking the entrance to the building. Afterwards, he'll lock himself inside the building with a Works Key, and tell you that his pals in Floaroma Town has the other key. So, go back into the northwest section of town in the flower patch, and go in between the trees, where the two Team Galactic members were standing before.



Floaroma Meadow



You'll enter Floaroma Meadow, where you'll find two Galactic Grunts threatening a man for Honey. They then battle you one by one. The man you rescued will give you the Works Key they dropped, and also Honey, which is used to attract Pokemon from a sweet-smelling tree. An example of a tree like this can be found next to the house if you go east. With your key, go back to Valley Windworks.



Valley Windworks



Inside the building, you'll fight through a few Galatic Grunts (all of which you can avoid one way or another). Approach the red-haired girl. She's one of the commanders of Team Galactic and battles you. After the battle, Team Galactic will leave, and the little girl's father walks over to thank you.



Now that you've gotten rid of Team Galatic for the moment, head west onto Route 205 and cross the bridge. As you walk north and battle trainers, you'll pick up a X Attack, a PokeBall, and two Berries. A hidden Antidote can be found in the center of the tiny raised platform, before you get to the Berries. After that, you'll pick up a Repel and a Super Potion. The lady inside the little red house can heal your Pokemon. Keep on going north, and you'll enter Eterna Forest.



Fuego Ironworks



After learning Surf, you can surf north-west from Route 205 to get to Fuego Ironworks. There a building with a bunch of Berries outside. Inside the building are a bunch of switches that propell you around, trainers (Workers, actually), and items. The switches will send you spinning in the direction they're pointing to. You'll be able to pick up a Burn Heal, a Fire Stone (at the north-east corner), and a Rock Incense. At the center of the building is Mr. Fuego, who'll give you another Fire Stone. Next to him is TM35 - Flamethrower.



Eterna Forest



After learning Cut, you can skip the forest by taking the path on the right side of the entrance. Go north, cut the tree, and talk to the girl you see. She'll give you a Big Tree Accessory. There are also plenty of Berries to pick north of the girl. You'll be able to pick up TM82 - Sleep Talk and SilverPowder south of the girl. Keep on going in the north-east direction to come out the other side of the forest.



Upon entering the forest, a girl named Cheryl will ask to walk with you due to fear of Team Galatic. As you battle trainers in Eterna Forest, she'll battle alongside you, using a lv. 15 Chansey. Her Chansey heals your Pokemon after every battle. First, go west a bit to pick up an Antidote, which you'll probably need in a forest filled with Bug and Poison type Pokemon. Go back to where you started and head north. You'll have a double battle with a Bug Catcher and a Lass. Pick up the Parlyz Heal and you'll have another double battle with Psychics by going south. You'll find a Great Ball at the end. Go all the way east and pick up the Potion. Go all the way north. Along the way, you'll find a Honey that's covered by the tall grass.



After learning Cut, you can cut the tree and explore the Old Chateau. Beside the creepy looking house is an Ether. After entering this haunted mansion, go straight into the door under the staircase. The trash can in the left room contains an Antidote. Go back and go up the stairs and go into the room on the left to pick up an Old Gateau. Now go through the center door, which leads you to a long hallway of rooms. The first room contains a Dead Plate and the last room contains TM90 - Substitute.



Get out the mansion and go east a bit to exit the forest.



Almost There...



After exiting Eterna Forest, you'll continue your journey on Route 205. There are plenty of Berries to pick up behind the pond and a hidden Honey in the empty square next to them. Go south past the bridge with all the Fishermen to pick up a Potion. Finally, you're at Eterna City!History Living



There is plenty of stuff to do in Eterna City before your second gym battle. First, go north a bit, and a girl named Cynthia will give you HM01 - Cut. As usual, you won't be able to use this until you get the badge in this city. There's a Herb Shop right around the corner that offers herbs that restore a Pokemon's condition at the cost of making them unhappy. Next, stop by the Pokemon Center and talk to the girl for a Friendship Checker, an application for your Poketch that identifies Pokemon that like you. Talk to the old man in the house next to the Pokemon Center for an Explorer Kit, which can instantly take you to the Sinnoh Underground. You can try it out right now, and you'll end up in a place that looks like what you see to the right.



In the Eterna Condominiums next to the Pokemon Mart, you can change your Pokemon's name with the help of the Name Rater (the old man on the first floor). The little kid on the same floor will trade you a Chatot for a Buizel. An old lady on the second floor will give you TM67 - Recycle. Now check out the gym at the southern end of the city. Before you go inside, you might want to pick up a Super Potion behind the gym.



Mowing the Lawn



This is a Grass-type gym. Before battling the Gym Leader, you'll have find four trainers and battle them. Once within the maze of trees, go all the way north and go south a bit. One of the trainers is hiding right behind a tree. After battling, that trainer will tell you where to find the second trainer. The second trainer can be reached by going all the way south past the two boulders. Next, you'll find the third trainer near the entrance, behind the three small trees. The final trainer is all the way at the north-east corner, standing besides four flowers.



After you've defeated all four trainers, the Gym Leader, Gardenia, will appear on the green platform at the north end of the gym. She uses a lv. 19 Cherubi, a lv. 19 Turtwig, and a lv. 22 Roserade. A Fire-type Pokemon should easily take care of Gardenia's Pokemon. Another good strategy is having a Kricketune and a Staravia. You should already have your starter evolved and all your Pokemon at lv. 16+. If you chose Piplup, you can use Peck. Using Kricketune, you can use Fury Cutter. For Staravia, you can use Wing Attack. To finish Roserade, you can use a Kadabra, and use Confusion. Gardenia awards you the Forest Badge after her defeat, which allows you to use Cut outside of battle and allows traded Pokemon up to lv. 30 to obey you. She'll also give you TM86 - Grass Knot.



Grunt-Fighting



Now, go all the way to the north end of Eterna City to disrupt Team Galactic's evil plans. Cut the tree to get into the Team Galactic Eterna Building. Before you do, you can Cut another tree in the back and get TM46 - Thief. In the building, two Galactic Grunts will battle you on the first floor. On the second floor, a bunch of Galatic Grunts are researching on computers; two of them will battle you if you talk to them. On the third floor, you'll battle another Galactic Grunt and a Scientist. On the top floor, you'll battle a Team Galactic Commander.



Once you defeat her, Team Galactic will leave the city. It turns out that you've saved the owner of the Bicycle Shop. Now you can go to the Bicycle Shop south of the Pokemon Center to pick up your free Bicycle. This new type of Bicycle has four gear modes that you can shift among by pressing "B". Now, ride your new Bicycle east onto Route 211.



Route 211



After you can Surf, go north of the first body of water you see to pick up a hidden PP Up in the small piece of land at the corner. In the large patch of tall grass, you can find a hidden PokeBall in top-most empty spot. There's also a hidden trainer in the bump that you'll see. Keep on going east, smash the rock, battle the Birdkeeper, and pick up TM12 - Taunt. You can check out Mt. Coronet (although you won't be able to go too far without Strength) for some items. There is a Revive hidden in the first rock that you see and an Elixir in another rock. For now, this is as far as you can go, so now go back to Eterna City and go all the way south to Route 206.



Route 206/Cycling Road



You can obtain an Exp. Share from Professor Rowan's assistant in the city gate if you've seen at least 35 Pokemon. This is a very useful item, for whichever Pokemon on your team holding this will share experience with the Pokemon in battle. It is great for training very weak Pokemon (Magikarp, for example). Now you can hop on your Bicycle and start cruising down Route 206. It's a downhill ride filled with a plethora of trainers. At the other end, you'll be able to get a decorative Flag from the girl in the transit gate.



Right outside are a couple of Razz Berries. You may want to cut the tree on the right side to explore a bit more land by going north. You'll be able to pick up a Burn Heal, some Rawst Berries, and a Super Repel. If you've gone all the way north, you can explore Wayward Cave, although it's very hard to do without Flash. Now go back south to get to Route 207.



Route 207



Dawn will come to say hi, and will give you an Vs. Seeker (it doesn't matter which hand of hers you choose). This item will allow you to battle trainers you've fought before over and over again. In addition, she'll give you a Dowsing Machine for your Poketch, useful for locating invisible items. To the left, there are four Bluk Berries to pick. The others are growing, so you can only water them. If you go south a bit, you'll see the slope you saw earlier in the game. From here, you can quickly get back to Oreburgh City to heal your Pokemon. Now go east, pick up the Super Potion, and go into Mt. Coronet. Optionally, you can take the road behind the hill to battle additional trainers and pick up a Dire Hit.



Mt. Coronet



The only thing you'll encounter here is a man who talks a about Mt. Coronet and the creation of the Sinnoh region. There's not much to do after that bit of history, so go east and exit the mountain.



Route 208



You'll be on Route 208, fighting more trainers. After you get Rock Climb, you should take the bridge across the waterfall and climb up the rocks. A Hiker will battle you at the top. Then, smash the rock at the top and pick up the hidden Iron on the wall. Walk around, and you'll find a X Speed and a PokeBall. In the tall grass patch, you'll find a Honey in the empty spot next to the honey tree. A trainer next to that tree will give you an Odd Keystone. Go up a bit for many Berries. The Berry Master's House is right next to those Berries. The Berry Master inside will give you a different Berry each day. The little girl will give you a Berry Searcher application for your Poketch, which shows you the locations of ripe Berries. The other lady sells fertilizer.



Keep on going east, and you'll arrive at Hearthome City.Warm & Kind



Once you step into Hearthome City, a Pokemon will run towards you. It bumps into you and a girl named Keira walks over to thank you for stopping her Pokemon from running wild. She tells you to go to the Contest Hall, where she'll give you something. Go straight east-ward until you see two people blocking the transit gate. Talk to the man near them to receive a Happiny Egg. Go to the Pokemon Fan Club east of the Pokemon Mart. The Chairman will give you a Poffin Case. Now go to the building next to the Fan Club, take the elevator up, and the lady there will give you a Shell Bell, which allows the Pokemon holding it to regain HP everytime it inflicts damage. There's a Poffin House to the right of the Pokemon Mart, where you can make Poffins from Berries.



The Gym Leader of this city's Gym, Fatina, stands outside of the Contest Hall (north of the Pokemon Mart). Talk to her and she'll go away. Unforunately, she didn't go back to her Gym, so you won't be able to get a badge from her for now. Now you can go into the Contest Hall. Surprisingly, your mom is in there with Keira. Keira will give you a Glitter Powder for your Fashion Case. You'll also get a Tuxedo from your mom. Talk to the man straight ahead for a Mild Poffin. Now you can try out the contests or leave the city.



Cuteness



As you head south, Rival will show up to challenge you to a battle. He uses a lv. 19 Starly, a lv. 21 Prinplup (evolved version of the starter), a lv. 20 Ponyta, and a lv. 20 Roselia. Remember, this is specifically for trainers who chose Chimchar as a starter. After defeating him, go north to Amity Square, where you can take a stroll with one of your cute Pokemon (if you have one) and pick up items. If you're in need of a cute Pokemon, go back a little to Route 208 to catch a Psyduck. You and your cute Pokemon will then take a walk together and talk to other people with their cute Pokemon. You can find TM45 - Attract and TM43 - Secret Power in this area. If you go to the north-west corner, you'll see two ruins with a Spooky Plate next to one on the right. You can find a hidden Amulet Coin in the other one if you go in, walk around, and press "A" a few times. If you try talking to your Pokemon, it might give you something it picked up from the ground! After that, it's time to head east to Route 209.



Route 209



Go north past the patch of tall grass to pick up a Honey. Talk to the Fisherman looking east; he'll give you a Good Rod. Cross the bridge and go north for a Chesto Berry and a Leppa Berry. Go east from the Pikachu look-alike trainer to pick up a X Accuracy. After learning Surf, surf east from the Pikachu trainer to pick up TM19 - Giga Drain. Keep on going east and go north. Pick up the Razz Berries and the invisible Awakening in the pit. For the next item, you'll need some pretty good biking skills. Shift your Bicycle into the fast gear and try rushing up the slippery slope. Although it can be difficult, the reward is good: a Calcium. All the way north, Cut the tree and pick up TM47 - Steel Wing. Go into the tower, known as the Lost Tower.



Lost Tower



Lost Tower is filled with Ghost and Dark Pokemon. Go up the levels while battling trainers and picking up the following items: Oval Stone, Revive, and TM27 - Return. On the top floor, you'll see two old ladies. The one on the left will give you HM04 - Strength and the one on the right will give you Cleanse Tag. Note that you won't be able to use Strength until you obtain your third badge. Now you can leave the tower, keep going north, and arrive at the next city.Free of Worry!



Before entering Solaceon Town, you will see some Berry trees (next to the Pokemon Mart); pick those up. The first thing you'll be able to do is get the Pokemon History application for your Poketch from the man standing outside the Pokemon Center. Next to the Pokemon Center is the Pokemon News Center. Bring the man inside the Pokemon he wants (different each day) and he'll give you a Heal Ball. Walk up a bit and you'll find the Pokemon Day Care Center. You can leave up to two of your Pokemon here to gain levels while you're walking or have them make eggs. After leaving two Pokemon here for the same time, a man will appear in the Day Care Center who'll give you the Day-Care Checker for your Poketch. This device, you'll be able to see the status of the Pokemon you leave here.



There are three ledges to explore on the east side of town. The left ledge leads you to a useless house. The middle ledge leads you to a house where the lady inside will give you a Seal Case, which is used to store stickers for decorating your PokeBalls. The right ledge leads you to the Solaceon Ruins, where you'll find trainers, items, and Unown. Inside, check the top-left staircase for a Repel. The top-right staircase is much more interesting, as it takes you to a level with more staircases. Now take the bottom-left staircase. Fight the single trainer and go down the bottom-left staircase for an Escape Rope. Continue down the top-right staircase and then the top-left staircase from there. The bottom-right staircase has Big Mushroom. Now go up the top-left staircase and then the bottom-left staircase. Now you'll see four lovely itemballs containing a Nugget, a Rare Candy, a Mind Plate, and an Odd Incense. Now either use an Escape Rope to get yourself out of here, or, if you feel like it, try to find your way out.



Route 210



Route 210 is covered with tall grass in which your Bicycle cannot pass through; however, you still need to use it. The first thing you should do is pick up the Berries. You should get on your Bicycle to go up the slippery slope (using the speed gear) and obtain TM51 - Roost from the guy standing on the right. Do the same for the left side to fight more trainers and get a Great Ball. The Cafe Cabin sells Moomoo Milk and also has trainers you can battle. You'll notice that a funny group of Psyduck is blocking the road, so head east to Route 215.



Route 215



It will begin raining once you're on Route 215. Head up the small, wooden bridge to continue on this route. Fight the trainer and pick up the Ether. As you go up the other bridge, talk to the Blackbelt facing north to receive TM66 - Payback. Go north across the bridge and pick up the hidden Honey at the location shown on the screenshot. Get off the bridge, cut the tree and fight the Blackbelt. Afterwards, pick up the Fist Plate. You can either hop over the ledge now, or go around to fight the other Blackbelt; either way, cut the tree at the south to pick up the Bluk Berries and Pecha Berries. Now go up the raised area and first pick up the Guard Spec. by going south on the bridge. Continue east on Route 215. Cut the first tree you see to obtain TM43 - Secret Power. You can pick up a Full Heal by going west a little and hopping over a ledge. Keep on going east, pick up the Berries, and you'll be at Veilstone City.Hewn From Rock



As you can see, Veilstone City is a huge city. It has a large, five-story Department Store west of the Pokemon Center. The first floor sells Balls, normal items, mail items, and medicine items. Talk to the lady near the counter for a Turtwig Mask. The second floor sells battle items and stat boosting items such as Calcium. Talk to the other girl behind the counter to receive a Counter application for your Poketch. The third floor sells a lot of TMs. The fourth floor sells decorations. On the fifth floor, talk to the twin dressed in blue on the right for a Sticky Barb. Finally, after a fun bit of shopping, it's time to check out other things in the city.



Game Corner Fun



Veilstone City has a Game Corner where you can gamble and have fun. However, you'll need Coins to do so, and you'll need a Coin Case to store them. The Coin Case can be obtained from a clown in a house in the south-western part of the city. He'll spin a coin and ask you to pick which hand the coin is in; just pick the same hand over and over until you get it. In the house next to that house, the girl inside can give your Pokemon a massage. The bald man standing outside the house to the left will give you TM63 - Embargo. Now you can check out the Game Corner at the south-eastern part of the city.



You can buy 50 Coins for $1,000 or 500 Coins for $10,000. Talk to the two guys near the counter for free Coins. Now you can have a bit of fun on the slot machines. If you get enough Coins, you can go next door to the Prize Exchange to get some items, such as TMs, for your Coins. Note that it is very costly to get stuff here. After you're done exploring, it's time to visit the gym. After learning Rock Climb, you can pick up a Full Incense near the Gym.



Time to Fight



This is a Fighting-type gym, as you could probably tell from all those Blackbelts waiting to battle you. To reach the Gym Leader, you'll have to push the wooden slides from the left or right side in order to move around. I would suggest first battling all the Blackbelts and heal your Pokemon at the Pokemon Center before solving this sliding puzzle. Note that once you leave the gym, the slides are reset.



You want to eventually be able to slide the two slides at the very end so that they open up to the Gym Leader. In order to do that, you'll need to move the slides in each of the three columns. First take care of the left column by matching up the slides with the openings of each box. You do this by sliding the slides of both the left column and the middle column back and forth. When the left column is opened up at last, go to the end and push the slide at the very end to the right. Now do the same for the right column, go to the end, and push the slide at the very end to the left. Now all you need to do is push the slides in the middle column to the proper positions (you probably won't need to if you followed the steps here, since everything will naturally fall into place), and you'll be walking straight towards the Gym Leader!



The Gym Leader is Maylene and she uses some powerful Fighting Pokemon: a lv. 27 Meditite, a lv. 27 Machoke, and a lv. 30 Lucario. After defeating Maylene, you'll receive the Cobble Badge, which allows you to use Fly (though you haven't gotten this HM yet) outside of battle. Also, she'll give you TM60 - Drain Punch.



Outside the gym, Dawn asks you to help her get her PokeDex back from Team Galactic. Go north near the entrance to the city, and you'll find two Galactic Grunts facing Dawn. Talk to her to initiate the battle. Dawn will team up with you, using her lv. 25 Clefairy. Together, the Galactic Grunts have four Pokemon and Clefairy won't do too much to help you; so, be prepared. The Galactic Grunts will return Dawn's PokeDex to her after their defeat and she'll head off to Pastoria City. Go into the Warehouse to pick up HM02 - Fly. With Fly, you can now you can move around previously visited areas of Sinnoh much more easily.



Now, go south onto Route 214. Note that there is more than one way to go on from here, but I've decided to go this way since it's the most obvious one.



Route 214



This is a long, grassy route filled with trainers and items. The first items to pick up are the Berries next to the pond. After learning Surf, you can go to the other side of the pond to pick up a Rare Candy. Check out the Ruin Maniac Cave and pick up TM28 - Dig. You can choose to go the regular path through the grass or the mountainous path on the left (or you can go both ways!). If you go the mountainous path, pick up the hidden TinyMushroom in the empty spot in the tall grass where a single trainer is standing. At the end of the mountainous path, you can pick up a Max Potion in the large patch of grass. If you go the regular path, you'll be able to pick up an X Sp. Def and a Big Root. You'll find a hidden Heart Scale in the rectangular patch of grass with an empty spot on the left side. Whichever path you choose, you'll be able to reach Valor Lakefront.



Valor Lakefront



Unfortunately, you won't be able to check out the lake for now, since two men are blocking it. Keep going south to pick up a Parlyz Heal. Inside the Seven Stars Restaurant filled with all sorts of trainers who are pretending to be eating (at least, it seems that way). Fight them for lots of experience. Afterwards, go on to Route 213.



Route 213



Go into the first house you see after going south. Inside, a clown will give you TM92 - Trick Room. After learning Rock Climb, go behind the house across from that house and climb down the rocks. Go into that house and the guy inside will give you the Coin Toss application for your b>Poketch. The trash can contains a Max Revive. If you climb south, you'll be able to pick up a Protein. Then, climb down east, and climb up twice. Pick up the hidden Rare Candy on the wall.



On the west side of the first house on Route 213, you can pick up a PP Up. In the hotel, you'll be able to heal your Pokemon by talking to the lady behind the counter. On the other side, you'll find a Red Shard. Soon, you'll reach a beach where you can battle with two little kids. Head west from here. In the small house you see, Dr. Footstep's House, talk to Dr. Footstep inside to get your Pokemon's footprint checked and receive a Footprint Ribbon. Nearby, smash the rock and pick up TM40 - Aerial Ace. After learning Rock Climb, climb the tall hill on the east side (fat guy standing under it), and pick up TM05 - Roar. Continue west to leave the beach area and pick up the Berries. Finally, you'll arrive at Pastoria City.The Marsh City



Once in Pastoria City, talk to the girl with the umbrella for a Piplup Mask. Go south of the Pokemon Center and then east to pick up Persim Berries and Nanab Berries. In the house directly south of the Berries, you'll find the Move Tutor. He'll teach your one of your Pokemon a move it would get by leveling up to its current level if you provide him with a Heart Scale. In the house across from the Pokemon Mart, the lady inside will give you a different Berry everyday. After learning Surf, surf across the water in the south side of Marsh City to pick up Mystic Water. Now it's gym time!



Watery Gym



Pastoria City's gym is full of water. Like the previous gym, you have to solve a bit of a puzzle in order to reach the Gym Leader. The gym has walking platforms at three levels with the water level being controlled by three types of buttons. The orange button will lower the water completely, allowing you to access all three levels. The green button sets the water level to the middle, preventing you from accessing the lowest level. The blue button raises the water such that you'll only be able to walk on the top-most level. The water will then raise or lower the yellow connectors between platforms.



First, head to the bottom-left side of the gym and step on the orange button. Go past the green button and go all the way up the stairs. Step on the green button you see. Next, go all the way left and step on the blue button. Head to the top-right side of the gym and step on the green button. Go down one level and step on the orange button at the bottom-right side. Now go to the upper-left side to the top-most level and step on the blue button. Now you'll get access to the Gym Leader.



Crasher Wake, the Gym Leader, uses a lv. 27 Gyarados, a lv. 27 Quagsire, and a lv. 30 Floatzel. He'll award you the Fen Badge and TM55 - Brine for defeating him.



Pastoria Great Marsh



Go to the north of Pastoria City to go to the Great Marsh. This is the Safari Zone of Sinnoh. You pay $500 for 30 Safari Balls, which you use to catch Pokemon while in the Great Marsh. You will definitely want to visit this place at least once so you can get HM05 - Defog from the lady near the entrance. More information regarding the Great Marsh will be up later.



Other Activities



Talk to the Galactic Grunt standing outside of the Great Marsh so he can leave. Head east, and you'll find him still standing there. Talk to him again to really make him go away. Right afterwards, Rival will come over to battle you. His Pokemon are all below lv. 30, so at this point, he shouldn't be too hard to defeat. After that, you can either head west to go through Route 212 (which is pretty much optional) or go back east to continue chasing the Galactic Grunt. We'll first consider going through Route 212 from the west.



Route 212



Route 212 is a straightforward walk westward. First pick up the Berries near the beginning. You'll find TM06 - Toxic near the marsh area past the two little trees. You can also cut those trees to go across the thin bridge. On the other side, you'll find an X Special. Keep on going west from there until you pick up the Zinc. Keep going west and you'll find some Fishermen. After learning Surf, you can surf west a little and pick up a hidden Protein on the land. To get to the itemball on the small island (which turns out to be a TM), go west a little and cross the thin bridge. If you know Surf, then you can surf across the pond to pick up TM84 - Poison Jab. To go across the other thin bridges, head north and chop the trees. Once you're on the "other side", you can pick up an Antidote near the south. When you can't go west any longer, go north, and it'll stop raining. There's an Elixir partially hidden from view behind a sign. Again, if you know Surf, you can surf across the pond to pick up some Berries.



Cut the tree north of the large pond to pick up TM11 - Sunny Day. Along this section, you can pick up Berries and fight two trainers. There are many police officers who will only battle you at night. Here, you'll also find the Pokemon Mansion.



Pokemon Mansion



For now, the two rooms on either end of the Pokemon Mansion are off limits until you obtain the National Dex. However, you still have a lot to do; namely, a lot of items to pick up. Explore every room, and you'll pick up a Great Ball, a Soothe Ball, a Burn Heal (found in a trash can), and TM87 - Swagger. The room straight down the red carpet leads you to the Trohpy Garden, where you can find some Pokemon in the patch of grass.



Surf across the pond next to the Pokemon Mansion (if you can) for a Rose Incense. After this, you should fly back to Pastoria City.



Chasing The Grunt



Depending on if you chose to explore Route 212 or decided to ignore that route, you need to go east from Pastoria City to chase the Galactic Grunt you scared away earlier. On the beach on Route 213, you'll find him standing next to a Fisherman, thinking out loud. Talk to him, and he'll go further east. Follow him, and you'll find him again east of the restaurant full of trainers. Talk to him, and again, he'll leave, going north a little. Now he'll battle you after you talk to him once more. After the battle, go north a little and you'll find Cynthia, who'll give you a SecretPotion to clear the group of Psyduck blocking the road on Route 210.



Route 210



Now, fly over to Veilstone City (or you can go north a bit more to get there) and head west from there to get to the Psyduck on Route 210. Getting past Route 215 is a simple matter of hopping over ledges. Go up to the Psyduck to use the SecretPotion you obtained and the Psyduck will disperse. Afterwards, Cynthia will come over to give you an errand. She wants you to deliver an Old Charm to her grandma in Celestic Town.



Go north to continue on Route 210. First grab the Super Repel under the tree on the left side. Within this tall grass, there are three Ninja Boys who you can battle. You'll notice them by seeing abnormal lumps in the grass. At the center of this large patch of grass, you can pick up a Hyper Potion. After the tall grass, you'll find an Ultra Ball in the north-east corner of the regular grass. As you go north, you'll encounter some really thick fog. You might want to use Defog to get rid of it. Head north-west. Go up the two sets of steps. After learning Rock Climb, climb east-ward (down and then up), and battle the Dragon Tamer. Inside the house you see, an old lady can teach your Pokemon a Dragon-type move. Go west a little and down the stairs to pick up a hidden Nugget on the ground. Now go climb back to where you were originally.



Go all the way west by crossing the regular bridge and thin bridge, fight the Ninja Boy, and go south to pick up TM30 - Shadowball. Go back east a little and head south now. Pick up the Smoke Ball and continue west. After battling the Veteran, head north a little to pick up a bunch of Berries. If you keep heading west, you'll reach Celestic TownThe Past Lives



Celestic Town is quite small and quite easy to navigate. Go into the Pokemon Center to obtain a Great Ball from the man inside. The Blackbelt in the house west of the Pokemon Center will give you a Poketch application called the Analog Watch, which is simply a regular, analog watch. Although there's no Pokemon Mart in this town, you can buy and sells items in the house at the north-west corner of town. Inside, the man with the sunglasses will give you BlackGlasses.



Now, go to the center of the city and talk to the Galactic Grunt blocking the cave entrance. You'll battle him and he'll leave afterwards. An old lady, who turns out to be Cynthia's grandma, will come over to talk to you. You'll give her the Old Charm and she'll thank you for it. Now, go into the cave and examine the wall paintings at the other end. The old lady will then walk over to give HM03 - Surf. Keep in mind that you won't be able to use this ability until you obtain your fifth badge from Hearthome City.



Once you leave the cave, the blue-haired man you met earlier in Mt. Coronet (who's name turns out to be Cyrus) will talk to you for a while. Now, head west onto Route 211.



Route 211



There will be a bunch of Berries to pick up at the beginning of Route 211. Go onto the raised land and talk to the guy facing south for TM77 - Psych Up. After learning Rock Climb, you can smash the rock next to the trainer and climb up the steep rocks. On top is TM29 - Psychic. Mt. Coronet is to the west, but you won't be able to do much more than pick up an Escape Rope. If that sounds too boring for you, fly over to Hearthome City.



Another option, which is completely optional, is to visit Routes 219, 220, 221 now that you can Surf. I recommend going there now to train your Pokemon. However, you won't be able to go into Pal Park as of yet (where those routes lead to). Even so, you should still go. Below is the guide for those three routes.



Route 219



To start off on Route 219, fly over to Sandgem Town and head south. Go past the beach and start surfing south. You'll battle two children on land before going on more water. Surprisingly, Route 219, perhaps the shortest route in history, ends here!



Route 220



Route 220 proves to be longer and more exciting. You'll see a fork in the path. The right fork would be a good choice unless you could care less to battle only one trainer. The left path has a lot more stuff to do. Going down that path, you'll first battle two Swimmers. Go onto land to pick up an Ether. Then go to the other side of the rock to pick up a Splash Plate. It seems like there are more forks. The bottom-most fork will lead you to a single trainer. If you keep going east, you can find a Carbos. Going east further brings you face to face with more trainers and eventually takes you to Route 221.



Route 221



After battling the first trainer on Route 221, pick up the Protein you see on land. Soon, you'll reach solid ground. Battle the Fishman if you wish and then pick up a Honey. If you go up to the north-west corner, you can pick up a Pure Incense. At the north side, you'll find a house deep inside the woods. Show the old man inside a Pokemon at the level he requests (varies daily) and he'll give you a reward. Along the south side of the route, you'll be able to pick up some Berries. Once you reach the end, you can pick up TM81 - X-Scissor. You'll notice that Pal Park is closed and will only open after you obtain your National Dex.



Now, onto Hearthome City.Back For a Rumble



The only point in coming back to Hearthome City is to fight in the gym. Trainers in the Hearthome Gym uses Ghost Pokemon. Upon entering the gym, walk straight up and let the elevator take you up. This gym contains simple math questions. If you get it right, you get to go to the next level; otherwise, you fight a trainer. Press "A" against the sign to find out the question. If you want to answer the question correctly (you might not want to if you want to battle trainers), choose the door corresponding to the correct answer. After picking the correct door, you'll go through three more of these types of puzzles.



Fantina is the Gym Leader and her Pokemon are relatively powerful. She uses a lv. 32 Drifblim, a lv. 34 Gengar, and a lv. 36 Mismagius. However they have a weakness against Dark types and Ghost types. A Pokemon strongly recommended is a Luxray. It can take out her Drifblim with Spark or other electrical attacks, while for the other two use Bite. Fantina’s strategy using Drifblim is using Gust, and Ominous wind. Her Gengar mainly uses Poison Jab. Finally her Mismagius sometimes uses Magical Leafs and Shadow Ball. If your starter was Turtwig and you taught it Bite, plus another good level Pokemon with Bite should be enough. All Pokemon should be lv. 30+. After defeating Fantina, she'll award you with the Relic Badge, which allows your Pokemon to use Surf outside of battle. In addition, she'll give you TM65 - Shadow Claw.



When you go out of the gym, Cynthia comes to talk to you. Now that you can Surf, there are many previously inaccessible sections you've been to that you can now visit. Details can be found in earlier pages. As Cynthia suggested, you should go to Canalave City, which can be reached by going west of Jubilife City. So, fly over there and go west onto Route 218. Before you do, you might want to pick up the Memo Pad, Marking Map, and Link Searcher applications for your Poketch at the Poketch Company. Talk to the President, who stands next to the counter on the first floor.



Route 218



The first thing you might want to do on Route 218 is to surf north a little to hop onto land to pick up a Rare Candy. Surf in the south-west direction, pick up a Honey, and battle the two Fishermen. If you go west, you'll reach land and be able to battle some trainers and pick some Berries. Go into the border building, and Professor Rowan's assistant will update your PokeDex so it can distinguish between male and female Pokemon. On the other side is Canalave City.Cargo Port



Canalave City is where you'll battle Rival and obtain your sixth badge. First, go into the first house you see, and talk to the girl near the door for TM48 - Skill Swap. The Move Deleter lives in the house across from the Pokemon Mart. He can delete moves you no longer want from your Pokemon; his service is needed to remove any unwanted HMs that you've taught your Pokemon. Before you head across the bridge to get to the west side of Canalave City, be sure to heal your Pokemon at the Pokemon Center, for Rival awaits you on the bridge.



Rival's Pokemon are all around lv. 30. He even has a new Heracross. After defeating him, as you always do, continue west and go into the Gym.



Fists of Steel



The Canalave Gym supposedly specializes in Steel-type Pokemon, but also uses a lot of Rock-type Pokemon. A Fire/Fighting Pokemon will melt through this Gym without breaking a sweat. However, you might break a sweat trying to get to the gym leader, who can be reached only after getting through the elevator puzzle of this Gym (actually, this is very simple after locating which elevator to take first). Start off by taking the right-most elevator. Follow the path to go down the only available elevator, fight the trainer, and take the only available elevator up. Go across by going left and take the only available elevator. Go across north, fight the trainer, and go right all the way. Go south on the narrow aisle, and go back north. Continue to the only available elevator. Fight the trainer, and go down the only available elevator. The red-bordered elevator will take you to the Gym Leader.



Byron, the Gym Leader (also the father of Roark, gym leader of Oreburgh Gym), uses dual-type Pokemon that are half Steel and half something else. His three Pokemon are: a lv. 36 Bonzor, a lv. 36 Steelix, and a lv. 39 Bastiodon. For defeating him, Byron will award you with the Mine Badge, which allows your Pokemon to use Strength outside of battle. He'll also give you TM91 - Flash Cannon. Once you leave the gym, Rival will meet you outside and ask you to go to the Library with him.



Three Lakes



The Canalave Library is located north of the Gym. Go to the third floor, where you'll find Professor Rowan, Dawn, and Rival. The Professor will talk to the three of you about three legendary Pokemon in three of the lakes in Sinnoh. He and Dawn plan on visiting Lake Verity. He asks Rival to explore Lake Acuity and you to explore Lake Valor. As if there's an earthquake, the building shakes and you hear a loud explosion. The others will rush out the building to see what happened. Follow them outside. A Sailor comes over and notifies the four of you that the tremor was the result of an explosion at Lake Valor. Rival rushes off and so should you! Time to check out what happened at Lake Valor!



Lake Valor



Valor Lakefront (the area around Lake Valor) is situated between Veilstone City and Pastoria City, so you can fly to either city to get to the lake. You might remember that you've actually gone past the entrance, which was previously blocked by two men. Now that these men are gone, you can explore inside.



Inside, you'll find an empty lake bottom filled with splashing Magikarp and a few Galactic Grunts standing around. Fight two of them if you wish to and enter the cave at the center of the lake. Inside, Commander Saturn, a Team Galactic boss, will battle you. After the battle, Commander Saturn will retreat from Lake Valor, telling you that Commander Mars is at Lake Verity. Now, fly over to Twinleaf Town to get to the other lake.



Lake Verity



From Twinleaf Town, go north-west to get to Lake Verity. Professor Rowan will talk to you once you enter the lake, asking you to help out Dawn. You'll find her facing off with Commander Mars, whom you will battle again (you had battled her once before). After defeating her, she'll give you some details on what Team Galactic did, which is that they captured the three legendary Pokemon Mesprit, Azelf, and Uxie. Now you need to visit Lake Acuity, located at the very north of Sinnoh. To get there, you'll need to go through Mt. Coronet. Fly over to Eterna City and head east to Mt. Coronet.



Mt. Coronet



Inside Mr. Coronet, first use Strength to push the boulder to obtain TM69 - Rock Polish. Go east, then north, and push the boulder north to get it out of your way. Smash the rocks on the left for a Rare Candy. Continue north-west and go down the entrance. Now, you'll need to use Defog to get rid of the thick fog. Smash the first rock you see for a Stardust. Surf a bit east on the water for a Light Clay on the small piece of land. Go back onto land, go down the second set of steps, and go north for a Soft Sand. Keep on going and go east, down the next set of steps. Surf east or smash the rock for a Max Elixir. Push away the first boulder you see for a Revive. Go south-east for a Full Restore. Now, go back to where you were before going down the steps, and continue north until you exit the mountain onto Route 216. Note that right before you exit, you'll see two boulders; there is a HP Up between them.



Route 216



Surprisingly, it's snowing on the other side of the mountain on Route 216. It's quite beautiful, but on some areas, you sink into the deep snow, making it difficult for you to walk around. Take the steps, go across the bridge, and pick up the Ice Heal on the north end. Follow the bridges all the way west for a nice detour from the deep snow you would go through otherwise. Keep going west, and you'll see a Snowbound Lounge, where you can heal your Pokemon by sleeping in the bed. Go north from there and you'll reach Route 217.



Route 217



The snow here gets really, really heavy. The snow at some areas will sink you up to the neck, slowly you down further. You can typically speed up if you walk for a bit and stop walking. Route 27 is quite wide, making it even more difficult to explore this route. You'll find a half-covered Iron in the center of the road. North-west of that, you'll find a house and TM07 - Hail laying outside. Behind that house, you'll find the very important HM08 - Rock Climb. After getting that, talk to the Hiker in the house for an Icicle Plate. On the north-east side, there's a house in which the girl inside will give you a Spell Tag. Don't continue north from here. Instead, go west, and then head all the way north.



Acuity Lakefront



The snow has finally calmed down on Acuity Lakefront. You'll see two Galactic Grunts blocking the entrance to Lake Acuity; so, come back here later. Go to the very north to pick up an Ultra Ball. Then, head east to enter Snowpoint City.City of Snow



Snowpoint City is a small, cold, snowy city. Besides trading a Haunter for a Medicham in the house at the north-western corner of the city, the only other point of interest is the Gym, where you'll battle through a bunch of Ice-type Pokemon for your seventh badge. Here we go!



Ice and Snow



The ground of this Gym is made of slippery ice with snowballs as obstacles. You'll have to slide long enough on the ice, gaining enough momentum, in order to break through the snow balls and reach the gym leader. If you don't gain enough momentum and hit a snow ball or slide onto a small patch of snow, you will stop moving.



It looks like a daunting task at first, and if you try to move around, it gets increasingly frustrating. However, keep your goal in sight; that is, you want to reach the Gym Leader, who can be reached if you go straight after going down the first set of steps. There are six snowballs blocking your path. Three of them are tightly packed on the lowest level (which I shall call level 4). Two are on the second lowest level (level 3), on either side of the three snowballs. The final snowball is behind all of the, on the third lowest/second highest level (level 2) So, let's crack these snowballs one by one, starting with the single snowball on level 3 (again, that's the second lowest level).



Once you enter the Gym, move forward on the iceless ground as far as you can, just before you touch any ice. Slide to the right, stopping at the snowball, and move up twice to the second snow patch. Slide left and you'll gain enough momentum to crush a snowball on level 3. Clearing this snowball up will give you more room to move around. Now, go onto the snow patch on level 1 by going up the bottom-left steps. You will be using the bottom-left steps every single time, so make sure you know what I'm referring to. It is also shown in the screenshot. Go up one snow patch, hit the wall on the left by taking one step, and slide up one patch. Slide right, and you'll eliminate the last row of the snowballs on level 4. Take the bottom-left steps up to level 1, go down and then right. You should be on the second patch. Slide up to get to the other end of the Gym, take a left, go down, and slide right to smash the level 3 snowball. Slide left and go up the bottom-left steps yet again. Go down one patch and slide to the third patch (one more patch to the right than previously), which is on the right side of the Gym. Slide up, left, and down to get to the patch on level 3. Slide right to smash yet another row. Do the same thing over, going up the bottom-left steps and sliding right; except this time, go another patch to the right (the second patch on the right side of the Gym). Now slide up, step left to the adjacent patch, down, and left to smash another row. Use the bottom-left steps yet again (by now, you should have noticed the pattern, although we're almost finished), but slide all the way up until you hit a snowball. Slide right to smash the final snowball on level 2. You're done! Now all you have to do is use the bottom-left steps to get back near the entrance and go straight for the Gym Leader!



Candice, the Gym Leader, uses a lv. 38 Snover, a lv. 38 Sneasel, a lv. 40 Medicham, and a lv. 42 Abomasnow. Defeating her earns you the Icicle Badge, which allows you to use Rock Climb outside of battle. She'll also give you TM72 - Avalanche. Now it's time to check out Lake Acuity.



Lake Acuity



Go back west onto Acuity Lakefront and enter into Lake Acuity. You'll find Rival and Commander Jupiter by the lake, finishing up a battle and putting each other down. Commander Jupiter leaves for Team Galactic's headquarters in Veilstone City. Rival leaves also. Surf to the north-east corner of the lake to pick up TM14 - Blizzard. Afterwards, fly over to Veilstone City.Rumble in the Headquarters



The Galactic Veilstone Building (the headquarters) is a tall, black building located at the north-east section of Veilstone City. Talk to your old friend (the Galactic Grunt) outside, and he'll inadvertently leave behind a Storage Key. You can also pick up a PP Up on the left side of the building. Go into the warehouse at the north-west section of the city and unlock the door using your Storage Key. Pick up the Dusk Stone and go downstairs, which leads you to the basement of the Galactic Veilstone Building.



Go straight east and you'll battle a Galactic Grunt, the first of many. Keep on going east, making sure to pick up the Zinc in the room you pass by. At the end of the hallway, go up the stairs. This will take you to a room with one Galactic Grunt who won't battle you, but will tell you about the "warp panels". Continue east up the stairs. In this room, you'll battle a Galatic Grunt and notice two warp panels. Take the right warp panel to pick up TM49 - Snatch. Then go back and take the left warp panel, which will take you to a very small room with a single warp panel. Take that and go up the stairs. Battle the Grunt and take the warp panel on the left. Go downstairs, battle the Scientist, and head down the stairs. Continue west down the hall, and pick up TM36 - Sludge Bomb and the Galactic Key. This key will allow you to unlock any locked doors in the headquarters. Go back to the room where you fought the last Grunt and take the stairs up. Go west, battle the Galactic Grunt, and pick up a hidden Elixir on the machine at the corner. Follow the hallway, unlock the door at the end, and pick up TM21 - Frustration. Now, go back up into the city and enter the actual Galactic Veilstone Building at the north-east section.



Once inside, unlock the door and go up the stairs. Pick up a hidden Full Heal on the machine and head east to battle the two Galactic Grunts. Go into the room and pick up a hidden Ultra Ball on the left machine. Take the bottom-right warp panel outside the room for a Max Revive. Go back into that room and take the warp panel inside. Here, you can heal your Pokemon by sleeping in the beds. Continue up the stairs and pick up another hidden Full Heal on the machine. Go to the end of the hallway and you'll see three warp panels. The middle warp panel will lead you to an Elixir and the one on the left will take you to the boss.



Unlock the door and approach the man inside, who is Galactic Boss Cyrus. After defeating him, he'll give you a Master Ball. Cyrus will leave for Mt. Coronet and tells you to the warp panel ahead to save the Legendary Trio. So, go into the next room and take that warp panel. Go east and then enter the room. Inside are the Legendary Trio trapped inside special cages and Commander Saturn. Defeat him in a battle and you'll be able to free the Pokemon by pressing the button on the control panel. After pressing the button, the three Pokemon will float off, and so will Commander Saturn. To quickly exit the building, go back to where you battled Cyrus, and take the green warp panel out.



Now you want to intercept Cyrus at Mt. Coronet; go there going east from Oreburgh City onto Route 207.Mt. Coronet



Before going, make sure to stock up on lots of Ultra Balls. Also be sure to have lots of Dusk Balls, which can be found in Pastoria City's Pokemon Mart. The reason is that you'll soon be catching Dialga/Pakia. In addition, you might need (Super/Max) Repels if you don't want to encounter wild Pokemon every few steps. You'll also need a Pokemon that knows Rock Climb. Now fly over to Oreburgh City and head east, entering Mt. Coronet on Route 207.



Surf across the water at the north. Go up the stairs and pick up the Protein. Climb the rocks at the very east and go up the steps. Pick up the Max Potion at the north and also the hidden Ether on the small piece of rock nearby. Go all the way south for an Escape Rope. Go north, then south again. Get outside through the exit temporarily, climb down the rocks, and pick up an Iron. Go back into the mountain and go as far north as you can. Cross the bridge and go south for TM80 - Rock Slide. Go north for a Revive. Now head east to get to the lower level and go inside the cave opening. Go up the steps and you'll be surrounded by three steps on all sides. Take the one on the right for a hidden Max Revive on the southern-most rock. Go back and go north, where you'll battle a Galactic Grunt. Go west and pick up the hidden Super Repel on the corner rock. Fight the Grunt and exit through the south.



Climbing to the Peak



Now you're outside in a snowy environment. The goal now is to climb to the top of Mt. Coronet. Go east, north, and climb the rocks. If you go east into the cave opening, you can go straight up the steps for a hidden Ultra Ball. Smash the rock at the bottom-left corner and pick up the hidden PP Up on the rock that's revealed. Go outside, head west, then south (not through the grassy area). Push the boulder out of your way and continue west. Smash the rock along the way and pick up the hidden Max Potion. Head north and go into the cave opening. Back inside, go straight and climb the rocks. Battle the Galactic Grunt, smash the rock near him, and pick up the hidden Revive. There's also a hidden Ether on a northern rock. Go east, battle the Grunt, and go south a bit to pick up a hidden Escape Rope. Head out again by going east.



Go all the way north for a hidden Rare Candy on the single rock. Go south a bit and go down the steps. Check out the cave opening to battle some Galactic Grunts and pick up a few hidden items, including a Rare Candy hidden in one of the rocks in the lowest level. You won't be able to go into the cave opening blocked by the Galactic Grunt. After they leave later, however, you may go inside to pick up TM02 - Dragon Claw. After that, get out of this cave area.



From the outside, climb the rocks westward and head west. You'll find a TinyMushroom hidden on a rock and a Big Mushroom on the northern-most level. You'll soon see another cave opening, which you should enter. On the second rock, you'll find another TinyMushroom. Keep going east and head up the steps. Battle the Galactic Grunt and pick up the hidden Max Potion behind her. If you go south as far as you can, you'll be able to pick up a hidden Stardust on a rock. Fight the Grunt and head west up the steps. As you go north from here, you'll battle one last Grunt before finally reaching the peak of Mt. Coronet.



Spear Pillar



At the top, you'll battle two Galactic Grunts before you get to the final challenge. Walking forward, you'll find Commander Cyrus, Commander Mars, and Commander Jupiter all in one spot! Commander Cyrus will summon Dialga (in Pokemon Diamond)/Palkia (in Pokemon Pearl). As the beast comes out, you'll see some impressive animation sequences. After Cyrus is done talking, walk forward and Commander Mars will challenge you to a battle. Suddenly, Rival comes over and gets into battle stance with Commander Jupiter. A challenging double battle will ensue (challenging mainly because Rival's Pokemon doesn't seem to help much). After defeating the two of them, Rival will heal your Pokemon and you'll observe Dialga/Palkia forming a galaxy as instructed by Cyrus. Luckily, the Legendary Trio will arrive to mess up his plans. Furious, Cyrus will battle you one-on-one with some pretty powerful Pokemon. After defeating him, the Team Galactic will leave, and Professor Rowan and Dawn will come. Professor Rowan tells you to help Dialga/Palkia out and the way to do that is to capture it (or defeat it)! The time has come...



Before going for Dialga/Pearl, save your game! Also, note that you should NOT use your Master Ball. This Pokemon is easier to capture than other legendaries in the game. Dialga/Palkia is at lv. 47 and it's very strong. Dialga is a Steel/Dragon-type Pokemon and Palkia is a Water/Dragon-type Pokemon. Try to get its HP as low as possible and throw Ultra Balls and Dusk Balls at it (while listening to the wonderful background music). Once you have captured it, Professor Rowan will come over to praise you on your incredible feat. Afterwards, go all the way north to pick up either the Adamant Orb (Diamond) or Lustrous Orb (Pearl), which powers up Dialga and Palkia, respectively.



Now, you'll be able to catch the Legendary Trio by re-visiting the three lakes. Be sure to have plenty of Dusk Balls, since these are the best types of Balls to use on these legendaries.



Mesprit at Lake Verity



Surf to the south-west section to pick up TM38 - Fire Blast. Then, surf to the center of the lake and go into the cave. Inside, you'll see Mesprit. Press "A" against it and you'll see a picture of it, which will be logged in your PokeDex. Unfortunately, it'll fly away immediately. Professor Rowan then comes running over to tell you to use the Marking Map on your Poketch to track Mesprit's location. Like the Legendary Beasts of Pokemon Gold/Silver/Crystal, you'll have to walk in the grassy areas where Mesprit is detected in hopes of encountering it. Note that if you encounter it, Mesprit will flee immediately after you make any move. So, if you want to capture it, you probably should prevent it from fleeing, using a move such as Mean Look.



Azlef at Lake Valor



Surf to the south-east section to pick up TM25 - Thunder. Then, surf to the center of the lake and go into the cave. Unlike Mesprit, Azlef will actually battle you; in other words, you can capture it right now! However, be careful, since this Pokemon is quite strong (lv. 50 with high damaging moves) and harder to catch than Dialga/Palkia.



Uxie at Lake Acuity



If you haven't done so already, surf to the north-east section to pick up TM14 - Blizzard. Once again, go into the cave at the center of the lake. Inside, you'll be able to catch the lv. 50 Uxie.



After all of that, we shall continue through the game. You only have one more Gym and the Elite 4 to take care of before the end of this wonderful game (of course, there's lots more stuff to do afterwards). Fly over to Pastoria City and go east, past the hotel. When you're on Valor Lakefront, continue east past the part that was previously blocked by a fat guy, and you'll arrive on Route 222.



Route 222



There are tons of trainers to battle on Route 222, many of them optional. This is because there is a fork in the route. The northern fork has more trainers that you'll be forced to battle with, while the southern fork has optional Fishermen. Take either, or both, since both forks eventually combine. On the north side, you can get a whole bunch of Berries at the beginning. Other than battling trainers, you'll be able to pick up a Honey, a hidden Ultra Ball, and a Carbos (very east side of the northern fork after cutting a tree). Also, talk to the person facing south for TM56 - Fling. At the end of the south side, smash the rock and go onto the raised area to pick up a hidden Honey. If you surf east a little and get back on land, you can pick up a hidden Big Mushroom.



The forks soon combine and you'll arrive at Sunyshore City.Solar Powered!



Once you get to Sunyshore City, you will be approached by a red-haired man. He turns out to be Flint, one of the Elite Four. He wants you to defeat the Gym Leader in a hot battle so it'll make him enthusiastic about battling again (he's currently too good for the few challengers he gets, and is bored of winning).



To get to certain areas in this city, you'll have to use to large solar panel roads. Take the stairs up and go all the way east. Go down the stairs to pick up a Thunderstone. If you feel like exploring, get back onto the solar panel road and go north, then a bit south. Here, you'll find the Pokemon Mart and the Sunyshore Mart, where you can buy Seals for your Balls. Otherwise, go south-east into the Vista Lighthouse. Talk to the Gym Leader inside to make him go back to his Gym. Prepare for your final Gym battle and head over to the north-west section of the city to get to the Gym.



Electrifying Experience



Upon entering the Gym, you'll see the marvelous result of the Gym Leader's renovation: a gear puzzle with red, green, and blue switches. The green switch rotates a gear 90 degrees counter-clockwise, the blue switch rotates a gear 90 degrees clockwise, and the red switch rotates a gear 180 degrees clockwise. Gears that rotate will rotate any other gears attached to it, including vertical gears that harness bridges.



Once you enter the Gym, step on the right green switch one time and step on the left green switch one time. Follow the path to battle the trainer and go to the next room. Remember, if you ever mess up with the sequence, you can always go to the previous room and come back for the gears to reset. Now, in the second room, step on the blue switch three times. Go up the stairs on the left side, follow the path and step on the blue switch once. Step on the green switch, go to the right side, and go up the stairs. Proceed to the third room. Step on the right red switch once, the left red switch once, and go up along the left side. Step on the green switch once twice and move over to the right side. Step on the blue switch once, go up, and then go all the way down. Step once on the first red switch you stepped on. Now go back up the right side to get to the Gym Leader.



Volkner, so called the "top Gym Leader in Sinnoh", uses a lv. 46 Raichu, a lv. 47 Ambipom, a lv. 47 Octillery, and a lv. 49 Luxray. After his defeat, Volkner seems very happy! He'll give you your eighth and final badge: the Beacon Badge. It allows you to use Waterfall (which you haven't gotten yet) outside of battle. He'll also give you TM57 - Charge Beam. Now it's on to the Pokemon League!



Go to the north of the city, where you'll meet Jasmine, a Gym Leader in the Johto Region. She'll give you HM07 - Waterfall. Now surf north onto Route 223.



Route 223



Route 223 is a sea route that will take you north towards Victory Road. If you go along the left side of the route, you should find a small opening to the left, near a Swimmer. Go inside and go north to pick up TM18 - Rain Dance. Keep surfing north and you will walk onto a shallow area. Battle the Sailor and go north a bit to pick up a Pearl. Now, go to the west side of the large rock and continue north. Use Waterfall to get up the huge waterfall you see. Go into the Pokemon Center to heal your Pokemon and enter Victory Road.



Victory Road



Victory Road is a long cave containing powerful trainers, tough wild Pokemon, and interesting mazes. Almost all the Pokemon you encounter here, both wild and trained, are leveled in the high 40s. To begin, go straight north across the bridge and climb down the rocks. Battle the Psychic at the corner and go north a little bit to pick up TM41 - Torment. Go to the south-east corner to pick up a hidden Ultra Ball on the rock. Now climb back up the rocks where you came down from and go east across the bridge. Head down the steps, head north, battle the Birdkeeper, and continue north across the bridge to pick up a Full Heal. Climb back up the stairs and keep going north across the bridge. Climb down the rocks and head all the way west. Go up the steps and go north. After battling the trainer, keep going north until you hit the dead end. Pick up a hidden Max Elixir on the rock. Go back south a bit and go west up the stairs, leading you to another area.



In this area, you'll be surrounded by a variety of rocks. Go west by smashing the rock and pushing the boulder. Go to the corner to pick up a hidden Full Restore on the wall. Go back near the entrance of this area and head south by smashing the rocks. Push the boulders out of your way and continue west. After battling the trainer, push the left boulder down, smash the rock on the other side, push that boulder back up again, and go east. You'll come up three boulders. Push away the top boulder, battle the Veteran, and head down the steps.



Follow the bridge east and climb down the rocks. Go north, east, battle the Blackbelt, and go down the steps at the end. In this area, surf on the water and battle the Psychic on the narrow strip of land. Surf across the south-eastern body of water, pick up the hidden Pearl on the rock, and head up the stairs for a double battle. Surf all the way west, go up the steps, and pick up a Rare Candy. Go back to the two trainers you just fought and go all the way north. You'll be able to battle a trainer who's pacing back and forth. Go up the tiny waterfall and continue east. Go down the waterfall and pick up TM59 - Dragon Pulse. Go back up the waterfall and battle the Dragon Tamer on land. Go south-west and up the steps, picking up the Big Mushroom hidden on the rock across from it if you wish.



In this area, first head south-west to pick up a Razor Claw. Go back to where the old man stands and go up the steps and follow the path until you reach a fat guy blocking a cave entrance. Pick up the Zinc near him. Now go back to battle to old man and go south until you hit the ledge (don't jump over). Climb the rocks on the left, go west, go up the steps, push the boulders (push the ones on the side before pushing the one in the middle), and pick up TM79 - Dark Pulse. Go back and climb the rocks on the right side to continue. Battle the Dragon Tamer and head north out Victory Road.



You've finally arrived at the Pokemon League!Pokemon League - The Pinnacle of Trainerdom



Once outside of Victory Road, head north up the large waterfall, and you'll arrive at the Pokemon League. Inside the building, you'll face the Elite Four in battles to put your all the training you've done to the test. Before you approach the person blocking the doorway, heal your Pokemon and stock up on items. A PC is downstairs on the right side if you need to switch Pokemon or anything. Once you're absolutely ready, go up to the person blocking the doorway and Rival will come over to battle you. He's much stronger now than before, so be careful. After defeating him, talk to the person blocking the door, and he'll let you in to battle the first of the Elite Four after verifying all your Gym Badges.

.



Elite Four Aaron



Aaron specializes in Bug Pokemon.



* lv. 53 Dustox (Bug/Poison)

* lv. 53 Beautifly (Bug/Flying)

* lv. 54 Heracross (Bug/Fighting)

* lv. 54 Vespiquen (Bug/Flying)

* lv. 57 Drapion (Poison/Dark)





Elite Four Bertha



Bertha specializes in Ground Pokemon.



* lv. 55 Quagsire (Water/Ground)

* lv. 55 Whiscash (Water/Ground)

* lv. 56 Sudowoodo (Rock)

* lv. 56 Golem (Rock/Ground)

* lv. 59 Hippowdon (Ground)





Elite Four Flint



Flint specializes in Fire Pokemon, although only two of them are Fire-type.



* lv. 57 Lopunny (Normal)

* lv. 57 Steelix (Steel/Ground)

* lv. 58 Drifblim (Ghost/Flying)

* lv. 58 Rapidash (Fire)

* lv. 61 Infernape (Fire/Fighting)





Elite Four Lucian



Lucian specializes in Psychic Pokemon.



* lv. 59 Mr. Mime (Psychic)

* lv. 59 Girafarig (Normal/Psychic)

* lv. 60 Medicham (Fighting/Psychic)

* lv. 60 Alakazam (Psychic)

* lv. 63 Bronzong (Steel/Psychic)





After defeating all of the Elite Four, you still have one more challenge: the Champion. Surpringly, it turns out to be Cynthia. Before you go into the next room, make sure to heal your Pokemon using your items and save; once you walk in the room, you will be forced to battle.



Champion Cynthia



Cynthia uses a variety of Pokemon.



* lv. 60 Roserade (Grass/Poison)

* lv. 60 Gastrodon (Water/Ground)

* lv. 61 Spiritomb (Ghost/Dark)

* lv. 63 Milotic (Water)

* lv. 63 Lucario (Fighting/Steel)

* lv. 66 Garchomp (Dragon/Ground)



if u need more help check this site

i got help from there:

http://pokedream.com/games/diamondpearl/walkthrough/



and im obsessed with pokemon so i can always help ya in it



hope this helped enjoy
Bee Hapee~!
2007-12-17 23:30:48 UTC
1. The most common place is on the backyard of the Pokemon Mansion. Just check your Pokedex press on Pikachu's name and then it's area.

2. The first gym is on Oreburgh City. It is on the right side of Jubilife city, just go straight-right ahead.

3. The Poketcher is maybe the Poketch, the pokemon watch found on lower screen of the ds or one of the Poketch apps where you can sketch.

4. In the place where you get the Old Rod, you won't be going there until you get the HM surf and defeated the 5th Gym Leader who is Fatina. What you need to do is go back to Jubilife City and go right where it is the way to Oreburgh City, the first town with a Pokemon Gym.

5. You can find a Pachirisu on the Valley Windworks and on the route before reaching Eterna City.

6. You can catch a Remoraid and Magikarp.
?
2016-04-25 02:44:42 UTC
If you are not much taller than 6'(1 85cm) and dunking is challenging and doesn't comes normally for you then you'll need this system from here https://tr.im/2udNf to learn to dunk with no problem.

The Vert Shock program claims you something between 9 to 15 inches improvement on your vertical jump.

With Vert Shock program you won't desire a fitness center because all that's necessary for the exercise is just a park benchor even a little wall and a soft area where you can do your depth leaps and your box leaps and a basketball for a few exercise.

With Vert Shock you will learn how to dunk 9 to 15 inches higher in only 2 months without high priced gym.

 
2007-12-18 06:48:07 UTC
1.trophy gardon its common

2.oreburgh city

3.a thing that should be on the tounch screen of the ds.while you walking

4.i don't know where you are

5 route 205,fuego iron works,valley wind works

6.only magikarp
T
2007-12-17 23:13:49 UTC
1.trophy gardon its common

2.oreburgh city

3.a thing that should be on the tounch screen of the ds.while you walking

4.i don't know where you are

5 route 205,fuego iron works,valley wind works

6.only magikarp



if you finding/looking for pokemon

http://www.serebii.net/pokedex-dp/



http://www.serebii.net/diamondpearl/

this website might help you


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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