Acid Rain (Evocation) Level: 4 Components: V, S, M
Range: 24" Casting Time: 4 segs
Duration: Instant Saving Throw: 1⁄2
Area of Effect: 3" square
Explanation/Description: This spell acts as the OA spell Fire Rain except that it is a rain of acid (D6 damage per level). The material component is some acid sprinkled from a censer.
Adaption (Alteration) Level: 4 Components: V, S, M
Range: 0 Casting Time: 4 segs
Duration: 1 turn /level Saving Throw: 1⁄2
Area of Effect: 1 creature
Explanation/Description: THe recipient can survive in any atmosphere, or underwater or in vacuum. This includes otherwise poisonous gas clouds etc. As a guideline, the recipient takes 1 point a round less from environmental factors. so can survive fairly extreme temperatures etc but is still frazzled if dumped in a furnace. The material component is a large cork.
Advanced Farsee (Alteration) Level: 4 Components: V, S, M
Range: Touch Casting Time: 4 segs
Duration: 5 round/level Saving Throw: None
Area of Effect: 1 creature
Explanation/Description: This spell gives the recipient creature 100 times normal vision ranges. It effects all forms of natural sight.
Analyse Creature (Divination) Level: 4 Components: V, S, M
Range: Touch Casting Time: 6 hours
Duration: Instant Saving Throw: None
Area of Effect: 1 creature
Explanation/Description: This spell can be performed on a young, or adult creature. It essentially gives the caster knowledge of its powers, abilities and such things as lifespan, breeding patterns, etc. While this will obviously not give no. appearing or be precise on damage done, the description achieved should be at least as good as that found in the Monster ManualTM etcTM,
and contain considerably more 'bioillogical' information.